Ranged Calculator

Damage Values

Ranged
5023639775359047
Greater Ricochet
11336156531538820647
Galeshot
5023639775359047
Piercing shot
5016699475249948
Binding shot
3509468252656652
Snap shot
14546175402182025214
Rapid Fire
38028502146045674754
Snipe
16576185852377226178
Shadow Tendrils
15019169422252824864
Corruption shot
880312493880312493
Bombardment
12050138101807520167
Deadshot
31278423704974463430
Crystal Rain
35170425905276561155
Shadowfall
23342279133501440232
Balance by force
12350141251852420638
Descent of Darkness
21098244543165035586
Destructive shot
17050201822557429176
Bolg proc
700100610501509
Aftershock
0000
Crackling
1324190413241904
General
Mode
Damage per
Damage result
Balance by force
Bolg stacks
Target size
Dracolich infusion
Target hp %
Ranged Level
Reaper Crew
Hit chance
Apply hitcap
Applies to dots
Vulnerability
Infernal Puzzle Box %
Cryptbloom Vuln
Slayer sigil
Nope Nope Nope
Haunted
Haunted AD
Devourer nexus
Enchantment of Dread
Applies to regular abilities only
Searing Winds
Stone of Jas %
Draconic fruit
Ruby Aurora
Prayer
Divine rage
Eclipsed soul
Revenge
Part 2
Slayer Helm
Guardhouse
Swiftness of the Aviansie
Berserkers fury
Smoke Cloud
Crit-i-Kal Spec
Red beam
Black beam
User Guide

Ability damage is automatically calculated based on the settings you have selected, however, you can manually override it by entering a value other than zero in the setting field.

This page uses the unified rotation builder calculation pipeline. Compare results with the original ranged page to verify accuracy.

Certain value or stack based effects have higher bounds than what exists in the live game which we have done to allow for more freedom with testing.