Magic Calculator

Damage Values

Gconc
124551869020674
Dragon breath
6440966210690
Magma tempest
68721032011408
Wrack
564684739372
Wrack and ruin
96331445215991
Corruption blast
559155919280
Combust
7460746012380
Timestrike
398259766610
Greater sonic wave
6639996011021
Greater chain
444666727380
Impact
444666727380
Sonic wave
584487699700
Shock
444666727380
Concentrated blast
123291850320466
Chain
444666727380
Wild magic
144862173424046
Asphyxiate
257603864842760
Smoke tendrils
340475108756517
Detonate
116261744219298
Deep impact
68371025611349
Horror
68371025611349
Omnipower
281724227246764
Tsunami
116261744219298
Claws of Guthix
104271564317309
Tempest of Armadyl
202493038633611
Iban blast
161922428826339
Instability
68371025611349
Rune flame
68371025611349
Devour
104271564317309
Reap
132061981221922
Soulfire
370324075561473
Saradomin strike
104271564317309
From the shadows
7990799013260
Flames of Zamorak
104271564317309
Miasmic barrage
104271564317309
General
Mode
Essence corruption
Instability
Target hp %
Stun/bound state
Magic Level
Reaper Crew
Override base damage
Hit chance
Applies to dots
Flow stacks
Applies to regular abils only
Conflagrate
Ruin stacks
Kerapac's wristwraps
Walked
Conc stacks
Deto charge time
Stone of Jas %
Draconic fruit
Ruby Aurora
Prayer
Blood tithe
Revenge
Slayer Helm
Guardhouse
Swiftness of the Aviansie
part 2
Berserkers fury
Smoke Cloud
Crit-i-Kal Spec
Vulnerability
Infernal Puzzle Box %
Cryptbloom Vuln
Undead slayer Perk
Dragon slayer Perk
Demon slayer Perk
Undead slayer Sigil
Dragon slayer Sigil
Demon slayer Sigil
Nope Nope Nope
Haunted
Haunted AD
User Guide

Ability damage is automatically calculated based on the settings you have selected, however, you can manually override it by entering a value other than zero in the setting field.

The calculator prevents irrational settings from being selected, for example, revenge does nothing if you do not have mainhand + shield (Ms) as your selected weapon. Be sure to check all settings if effects are not giving the expected results.

Certain value or stack based effects have higher bounds than what exists in the live game which we have done to allow for more freedom with testing.