Melee Calculator

Damage Values

Auto
451556457904
Greater barge
6122765410715
Rend
564870609885
Chaos roar
414051767246
Punish
112901411319759
Fury
451556457904
Greater fury
489061148559
Adaptive strike
508463568898
Backhand
375646966574
Bladed dive
320140025604
Barge
320140025604
Greater flurry
195442443234216
Assault
210602632436860
Hurricane
120471505821083
Flurry
195442443234216
Dismember
855885588558
Slaughter
140161401614016
Massacre
192412015621987
Overpower
233462918440860
Meteor strike
104421305218274
Pulverise
120331504321060
Igneous showdown
105331316618433
The Final Flurry
183962299832196
Icy tempest
118501481520741
Sunfall Slam
113751422019908
Purifying Light
263132894605
Slice & dice
150561882226352
Aftershock
000
Crackling
129812981298
General
Mode
Damage per
Damage result
Flamebound
Bleeds on boss
Target hp %
Str cape
Strength Level
Attack Level
Reaper Crew
Hit chance
Apply hitcap
Applies to dots
Chaos roar
Bloodlust stacks
Vulnerability
Enduring ruin bleed
Infernal Puzzle Box %
Cryptbloom Vuln
Slayer sigil
Nope Nope Nope
Haunted
Haunted AD
Devourer nexus
Applies to regular abilities only
Enduring ruin on-hit
Fury buff
Rampage
Primordial ice
Time since last attack
Dino perks
Stone of Jas %
Draconic fruit
Ruby Aurora
Gravitate
Prayer
Divine rage
Eclipsed soul
Revenge
Part 2
Slayer Helm
Guardhouse
Swiftness of the Aviansie
Frostblades
Berserkers fury
Smoke Cloud
Crit-i-Kal Spec
Red beam
Black beam
User Guide

Ability damage is automatically calculated based on the settings you have selected, however, you can manually override it by entering a value other than zero in the setting field.

This page uses the unified rotation builder calculation pipeline. Compare results with the original melee page to verify accuracy.

Certain value or stack based effects have higher bounds than what exists in the live game which we have done to allow for more freedom with testing.