Melee Calculator

Damage Values

Auto
458657338028
Greater barge
6551818811465
Rend
5739717410044
Chaos roar
420652607363
Punish
114711433920077
Fury
458657338028
Greater fury
496862118694
Adaptive strike
516464569040
Backhand
381747726680
Bladed dive
325340675695
Barge
325340675695
Greater flurry
198562484034768
Assault
213922674437444
Hurricane
122411530121422
Flurry
198562484034768
Dismember
869086908690
Slaughter
142441424414244
Massacre
195442047422333
Overpower
237262965841520
Meteor strike
106061326018564
Pulverise
122281528521399
Igneous showdown
107021337718729
The Final Flurry
186912336232711
Icy tempest
120391505221073
Sunfall Slam
115591445020230
Purifying Light
267333424679
Slice & dice
152991912426780
Aftershock
000
Crackling
131813181318
General
Mode
Damage per
Damage result
Flamebound
Bleeds on boss
Target hp %
Str cape
Strength Level
Attack Level
Reaper Crew
Hit chance
Apply hitcap
Applies to dots
Chaos roar
Bloodlust stacks
Vulnerability
Enduring ruin bleed
Infernal Puzzle Box %
Cryptbloom Vuln
Slayer sigil
Nope Nope Nope
Haunted
Haunted AD
Devourer nexus
Applies to regular abilities only
Enduring ruin on-hit
Fury buff
Rampage
Primordial ice
Time since last attack
Dino perks
Stone of Jas %
Draconic fruit
Ruby Aurora
Gravitate
Prayer
Divine rage
Eclipsed soul
Revenge
Part 2
Slayer Helm
Guardhouse
Swiftness of the Aviansie
Frostblades
Berserkers fury
Smoke Cloud
Crit-i-Kal Spec
Red beam
Black beam
User Guide

Ability damage is automatically calculated based on the settings you have selected, however, you can manually override it by entering a value other than zero in the setting field.

This page uses the unified rotation builder calculation pipeline. Compare results with the original melee page to verify accuracy.

Certain value or stack based effects have higher bounds than what exists in the live game which we have done to allow for more freedom with testing.